Small update - grass

· by Steve · Read in about 1 min · (86 Words)

This is a quickie update because it’s late: I started working on a grass demo using the StaticGeometry class, and here’s an early shot:

And no, I don’t know why I used that skybox, I just liked the ‘field at night’ idea with dynamic lighting and didn’t have a night time skybox to hand. 😀

Tweaking it so that the fillrate doesn’t become too much of an issue is challenging, I hope to get the grass waving with a vertex program in time for the release.