Well, a month after punters were getting their hands on it, I finally got my couple of free copies of Pro OGRE 3D Programming (Well, a month after punters were getting their hands on it, I finally got my couple of free copies of Pro OGRE 3D Programming ( | Amazon.com). An unfortunate administrative oversight had led to them not being sent when they originally should have been, but luckily a quick email to Apress last week sorted that out, and they successfully completed their journey over the Atlantic and then the English Channel this morning.
It’s nice that it’s a hardback, which makes it feel really solid. The layout’s good too - it’s really hard to know how the final thing will turn out when all you’ve seen is Word documents (often out of order and through several iterations) with esoteric markup and ‘author art’ (which is almost as bad as programmer art, sorry Greg ;)) - but once it’s all properly typeset and the diagrams have been redone by a proper illustrator it looks really professional. It’s really nice to have physical things that represent the work I (and of course many others) have put into OGRE over the years; for the same reason I try to buy (or get given if I’m lucky) copies of commercial software using it - it’s just nice to have on the shelf. 😀
I got ShaderX4 through the post a couple of days ago too which looks really good. I’ve already picked up some good tips on improving our tangent generation process which I definitely want to get stuck into. Apart from keeping on top of bugfixes and the forums I’m mostly occupied for the next 2-3 weeks on contract work so this might have to wait, unless I encroach into my evening / weekend time again. Which will almost certainly happen - I just have to keep a lid on it and make sure I don’t slide back to my old hours 😉