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	<title>Comments on: Remote debugging tips</title>
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	<link>http://www.stevestreeting.com/2007/10/25/remote-debugging-tips/</link>
	<description>Man bites Ogre</description>
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		<title>By: Terry R</title>
		<link>http://www.stevestreeting.com/2007/10/25/remote-debugging-tips/comment-page-1/#comment-344397</link>
		<dc:creator>Terry R</dc:creator>
		<pubDate>Mon, 26 Sep 2011 20:27:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevestreeting.com/?p=645#comment-344397</guid>
		<description>Microsoft has published remote debugger install programs for VS2010 sp1 at http://www.microsoft.com/download/en/details.aspx?id=2728</description>
		<content:encoded><![CDATA[<p>Microsoft has published remote debugger install programs for VS2010 sp1 at <a href="http://www.microsoft.com/download/en/details.aspx?id=2728" rel="nofollow">http://www.microsoft.com/download/en/details.aspx?id=2728</a></p>
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		<title>By: dchero</title>
		<link>http://www.stevestreeting.com/2007/10/25/remote-debugging-tips/comment-page-1/#comment-134493</link>
		<dc:creator>dchero</dc:creator>
		<pubDate>Thu, 24 Jul 2008 14:56:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevestreeting.com/?p=645#comment-134493</guid>
		<description>Great idea, Steve. Making that installer was a simple way to avoid installing Visual Studio just to run debug code.</description>
		<content:encoded><![CDATA[<p>Great idea, Steve. Making that installer was a simple way to avoid installing Visual Studio just to run debug code.</p>
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		<title>By: Tape_Worm</title>
		<link>http://www.stevestreeting.com/2007/10/25/remote-debugging-tips/comment-page-1/#comment-94181</link>
		<dc:creator>Tape_Worm</dc:creator>
		<pubDate>Mon, 19 May 2008 01:36:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevestreeting.com/?p=645#comment-94181</guid>
		<description>Awesome Steve.  Once again you&#039;ve come through.  I was having trouble with Visual Studio 2008 on my and not being able to debug my x64 stuff.  Turned out that the debug runtime DLLs weren&#039;t put into the WinSxS dir and your tip about making an installer worked like a champ.

Thanks!</description>
		<content:encoded><![CDATA[<p>Awesome Steve.  Once again you&#8217;ve come through.  I was having trouble with Visual Studio 2008 on my and not being able to debug my x64 stuff.  Turned out that the debug runtime DLLs weren&#8217;t put into the WinSxS dir and your tip about making an installer worked like a champ.</p>
<p>Thanks!</p>
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	<item>
		<title>By: Steve</title>
		<link>http://www.stevestreeting.com/2007/10/25/remote-debugging-tips/comment-page-1/#comment-46995</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Thu, 25 Oct 2007 13:15:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevestreeting.com/?p=645#comment-46995</guid>
		<description>Yeah, I&#039;ve done this before but it&#039;s nice to have full debug including access to STL debug structures.</description>
		<content:encoded><![CDATA[<p>Yeah, I&#8217;ve done this before but it&#8217;s nice to have full debug including access to STL debug structures.</p>
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	<item>
		<title>By: syedhs</title>
		<link>http://www.stevestreeting.com/2007/10/25/remote-debugging-tips/comment-page-1/#comment-46993</link>
		<dc:creator>syedhs</dc:creator>
		<pubDate>Thu, 25 Oct 2007 12:42:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevestreeting.com/?p=645#comment-46993</guid>
		<description>Sinbad,

Maybe you have seen my reply in the forum, but building your app under Release mode + turning off all kind of C++ optimization will allow you to debug the app + no need of distributing of any kind of Debug CRT.

And of course this is not going to be the final app delivered to client. For my case, I have 3 build profiles : Debug, Release and Production. Release is essentially the same sans optimziation. Production is.. optimized version.</description>
		<content:encoded><![CDATA[<p>Sinbad,</p>
<p>Maybe you have seen my reply in the forum, but building your app under Release mode + turning off all kind of C++ optimization will allow you to debug the app + no need of distributing of any kind of Debug CRT.</p>
<p>And of course this is not going to be the final app delivered to client. For my case, I have 3 build profiles : Debug, Release and Production. Release is essentially the same sans optimziation. Production is.. optimized version.</p>
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