<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Call of Duty &#8211; Broadband Warfare 2</title>
	<atom:link href="http://www.stevestreeting.com/2009/11/10/call-of-duty-broadband-warfare-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.stevestreeting.com/2009/11/10/call-of-duty-broadband-warfare-2/</link>
	<description>Man bites Ogre</description>
	<lastBuildDate>Thu, 09 Feb 2012 08:49:11 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.4</generator>
	<item>
		<title>By: dan</title>
		<link>http://www.stevestreeting.com/2009/11/10/call-of-duty-broadband-warfare-2/comment-page-1/#comment-262081</link>
		<dc:creator>dan</dc:creator>
		<pubDate>Thu, 19 Nov 2009 05:34:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevestreeting.com/?p=2388#comment-262081</guid>
		<description>I have to say I&#039;m quite enjoying MW2 on my xbox.  It&#039;s a polished shooter and the co-op missions are a good bit of fun.</description>
		<content:encoded><![CDATA[<p>I have to say I&#8217;m quite enjoying MW2 on my xbox.  It&#8217;s a polished shooter and the co-op missions are a good bit of fun.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Frenetic</title>
		<link>http://www.stevestreeting.com/2009/11/10/call-of-duty-broadband-warfare-2/comment-page-1/#comment-261634</link>
		<dc:creator>Frenetic</dc:creator>
		<pubDate>Thu, 12 Nov 2009 23:50:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevestreeting.com/?p=2388#comment-261634</guid>
		<description>Call of What?

&lt;blockquote&gt;It appears I’m the only person in the world who isn’t obsessed with COD:MW2&lt;/blockquote&gt;

You&#039;re not alone! I like a lot of games (been pretty into Borderlands lately myself) but the CoD franchise has never interested me that much.</description>
		<content:encoded><![CDATA[<p>Call of What?</p>
<blockquote><p>It appears I’m the only person in the world who isn’t obsessed with COD:MW2</p></blockquote>
<p>You&#8217;re not alone! I like a lot of games (been pretty into Borderlands lately myself) but the CoD franchise has never interested me that much.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stodge</title>
		<link>http://www.stevestreeting.com/2009/11/10/call-of-duty-broadband-warfare-2/comment-page-1/#comment-261615</link>
		<dc:creator>Stodge</dc:creator>
		<pubDate>Thu, 12 Nov 2009 15:24:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevestreeting.com/?p=2388#comment-261615</guid>
		<description>You&#039;re not the only one - I don&#039;t have either MW, one or two!</description>
		<content:encoded><![CDATA[<p>You&#8217;re not the only one &#8211; I don&#8217;t have either MW, one or two!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe</title>
		<link>http://www.stevestreeting.com/2009/11/10/call-of-duty-broadband-warfare-2/comment-page-1/#comment-261553</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Wed, 11 Nov 2009 03:35:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevestreeting.com/?p=2388#comment-261553</guid>
		<description>@warmi The MW2 PC multiplayer experience is exactly that same as the console.  Same player limit, same forced match making system, and the same exclusion of mods.</description>
		<content:encoded><![CDATA[<p>@warmi The MW2 PC multiplayer experience is exactly that same as the console.  Same player limit, same forced match making system, and the same exclusion of mods.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: stefan</title>
		<link>http://www.stevestreeting.com/2009/11/10/call-of-duty-broadband-warfare-2/comment-page-1/#comment-261548</link>
		<dc:creator>stefan</dc:creator>
		<pubDate>Tue, 10 Nov 2009 23:39:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevestreeting.com/?p=2388#comment-261548</guid>
		<description>I cared about the game until my Dragon Age: Origins (on PC) arrived. I have plenty to do in this game and I have even left Uncharted 2 in my rack catching dust for it :). I can&#039;t imagine how this game plays with a controller being so mouse and keyborad oriented.

I may still get COD at a later date since I like FPS games in general, generic or not. The presentation of COD:MW2 is just phantastic and the gameplay isn&#039;t to shabby either.</description>
		<content:encoded><![CDATA[<p>I cared about the game until my Dragon Age: Origins (on PC) arrived. I have plenty to do in this game and I have even left Uncharted 2 in my rack catching dust for it <img src='http://www.stevestreeting.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> . I can&#8217;t imagine how this game plays with a controller being so mouse and keyborad oriented.</p>
<p>I may still get COD at a later date since I like FPS games in general, generic or not. The presentation of COD:MW2 is just phantastic and the gameplay isn&#8217;t to shabby either.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: warmi</title>
		<link>http://www.stevestreeting.com/2009/11/10/call-of-duty-broadband-warfare-2/comment-page-1/#comment-261547</link>
		<dc:creator>warmi</dc:creator>
		<pubDate>Tue, 10 Nov 2009 23:28:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevestreeting.com/?p=2388#comment-261547</guid>
		<description>FPS shine in multiplayer mode .. that&#039;s the only reason I played COD so much - for me no single player experience, no matter how good or innovative gameplay, comes close to playing against other people.
That&#039;s why I don&#039;t play consoles at all .. there is just nothing there but single player or some crippled version of multiplayer.</description>
		<content:encoded><![CDATA[<p>FPS shine in multiplayer mode .. that&#8217;s the only reason I played COD so much &#8211; for me no single player experience, no matter how good or innovative gameplay, comes close to playing against other people.<br />
That&#8217;s why I don&#8217;t play consoles at all .. there is just nothing there but single player or some crippled version of multiplayer.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Paul</title>
		<link>http://www.stevestreeting.com/2009/11/10/call-of-duty-broadband-warfare-2/comment-page-1/#comment-261538</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Tue, 10 Nov 2009 19:27:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevestreeting.com/?p=2388#comment-261538</guid>
		<description>Hear hear Nico. I was sucked in with the hype around most of the previous COD&#039;s - same old tedious linear FPS. Not rubbish, but certainly nothing new. 

I&#039;m not even looking at this one unless it gets consistent fantabulous votes from users (and I don&#039;t trust magazine reviews anymore either, not since the gash that was Far Cry 2).</description>
		<content:encoded><![CDATA[<p>Hear hear Nico. I was sucked in with the hype around most of the previous COD&#8217;s &#8211; same old tedious linear FPS. Not rubbish, but certainly nothing new. </p>
<p>I&#8217;m not even looking at this one unless it gets consistent fantabulous votes from users (and I don&#8217;t trust magazine reviews anymore either, not since the gash that was Far Cry 2).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nico</title>
		<link>http://www.stevestreeting.com/2009/11/10/call-of-duty-broadband-warfare-2/comment-page-1/#comment-261535</link>
		<dc:creator>Nico</dc:creator>
		<pubDate>Tue, 10 Nov 2009 17:51:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevestreeting.com/?p=2388#comment-261535</guid>
		<description>^
That would&#039;ve made for another great blog post on its own.

You&#039;re not the only person in the world who doesn&#039;t care one bit for COD:MW2. I didn&#039;t know the game was coming out until a couple of days ago and since then I&#039;ve been wondering what all the hype is about. To me, it&#039;s just Generic FPS Game #287631. I&#039;ll believe it when people say it&#039;s a good game, it&#039;s just nothing for me to get psyched about.</description>
		<content:encoded><![CDATA[<p>^<br />
That would&#8217;ve made for another great blog post on its own.</p>
<p>You&#8217;re not the only person in the world who doesn&#8217;t care one bit for COD:MW2. I didn&#8217;t know the game was coming out until a couple of days ago and since then I&#8217;ve been wondering what all the hype is about. To me, it&#8217;s just Generic FPS Game #287631. I&#8217;ll believe it when people say it&#8217;s a good game, it&#8217;s just nothing for me to get psyched about.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John</title>
		<link>http://www.stevestreeting.com/2009/11/10/call-of-duty-broadband-warfare-2/comment-page-1/#comment-261534</link>
		<dc:creator>John</dc:creator>
		<pubDate>Tue, 10 Nov 2009 17:32:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevestreeting.com/?p=2388#comment-261534</guid>
		<description>I have to admit I am far more interested in Dragon Age: Origins that Modern Warfare 2, though I&#039;ll probably play around with MW2 once the price comes down a bit on steam (if that ever happens)</description>
		<content:encoded><![CDATA[<p>I have to admit I am far more interested in Dragon Age: Origins that Modern Warfare 2, though I&#8217;ll probably play around with MW2 once the price comes down a bit on steam (if that ever happens)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Steve</title>
		<link>http://www.stevestreeting.com/2009/11/10/call-of-duty-broadband-warfare-2/comment-page-1/#comment-261533</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Tue, 10 Nov 2009 17:06:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevestreeting.com/?p=2388#comment-261533</guid>
		<description>Since I&#039;m not really following the game I don&#039;t care that much in the specific case. But in a general sense it&#039;s just the next step for AAA developers concentrating on consoles rather than the PC, and not seeing any point spending money on PC-specific features. Sad but inevitable - as soon as iD, the former champion of top-end PC development, said they were leading on consoles from now on, the writing was on the wall.

I don&#039;t mind that much though - some like Valve still support the PC well and big developers ignoring the PC leaves some space for indies to make a name. The openness of the PC template is still inexorable in the long term, the business model of creating locked-in, custom and incompatible console hardware will not survive indefinitely - arguably it&#039;s already faltering. Content is king, not platforms. Arguably the co-existence of the many incompatible platforms is the biggest waste of developer time known to man - how many man-hours are wasted on creating / tuning a basically identical looking engine several times that could have been spent on content instead? If you suggested to a Hollywood studio that they should film and edit a movie in 3 different formats at once, they&#039;d tell you to go take a running jump.

It&#039;ll all normalise in the end, technical hurdles are less and less a valid excuse for creating these islands of compatibility. Game developers are almost all cross-platform now, so the platform divisions increasingly serve little purpose (except when devices are genuinely different such as iPhone). I still say it&#039;s a historical anachronism that will eventually evapourate in a puff of common sense. No-one needs 3 &#039;primary&#039; gaming platforms. And the &#039;competition&#039; argument I hear all the time is rubbish - there&#039;s plenty of competition in the market for other devices which use standard media formats (DVD, CD, MP3). As soon as the player hardware becomes indistinguishable - and can you really tell the difference between COD:MW2 on 360 and PS3? - there is simply no reason for there to be more than one content format. The traditional model of content creators subsidising platform holder&#039;s hardware development is all but dead - it just doesn&#039;t make sense any more. Content creators might subsidise delivery &amp; service platforms (like Steam, XBL, PSN), since that is relevant regardless, but not proprietary hardware - that just makes their lives harder. </description>
		<content:encoded><![CDATA[<p>Since I&#8217;m not really following the game I don&#8217;t care that much in the specific case. But in a general sense it&#8217;s just the next step for AAA developers concentrating on consoles rather than the PC, and not seeing any point spending money on PC-specific features. Sad but inevitable &#8211; as soon as iD, the former champion of top-end PC development, said they were leading on consoles from now on, the writing was on the wall.</p>
<p>I don&#8217;t mind that much though &#8211; some like Valve still support the PC well and big developers ignoring the PC leaves some space for indies to make a name. The openness of the PC template is still inexorable in the long term, the business model of creating locked-in, custom and incompatible console hardware will not survive indefinitely &#8211; arguably it&#8217;s already faltering. Content is king, not platforms. Arguably the co-existence of the many incompatible platforms is the biggest waste of developer time known to man &#8211; how many man-hours are wasted on creating / tuning a basically identical looking engine several times that could have been spent on content instead? If you suggested to a Hollywood studio that they should film and edit a movie in 3 different formats at once, they&#8217;d tell you to go take a running jump.</p>
<p>It&#8217;ll all normalise in the end, technical hurdles are less and less a valid excuse for creating these islands of compatibility. Game developers are almost all cross-platform now, so the platform divisions increasingly serve little purpose (except when devices are genuinely different such as iPhone). I still say it&#8217;s a historical anachronism that will eventually evapourate in a puff of common sense. No-one needs 3 &#8216;primary&#8217; gaming platforms. And the &#8216;competition&#8217; argument I hear all the time is rubbish &#8211; there&#8217;s plenty of competition in the market for other devices which use standard media formats (DVD, CD, MP3). As soon as the player hardware becomes indistinguishable &#8211; and can you really tell the difference between COD:MW2 on 360 and PS3? &#8211; there is simply no reason for there to be more than one content format. The traditional model of content creators subsidising platform holder&#8217;s hardware development is all but dead &#8211; it just doesn&#8217;t make sense any more. Content creators might subsidise delivery &#038; service platforms (like Steam, XBL, PSN), since that is relevant regardless, but not proprietary hardware &#8211; that just makes their lives harder.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

