Personal

Software is immortal

I really can’t believe the Deathmatch Manager site is still up :-o. I abandoned the project more than seven years ago now and Telefragged still host it - the download links even still work! I’m back working on the threading again now that the new Dagon stable release is out the door, the latest addition being to allow the application using OGRE to use its own thread to drive the background process rather than OGRE always starting its own (which is still the default).

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A sea change

I took a very large step today, one which I’ve been considering doing for over 2 years but due to various factors have not done until now - I handed in my notice to quit my day job, effective from the end of October. From November, I’m going to be working full time for Torus Knot Software Ltd, the company I formed in 2004. Yeah, it’s a pretty big deal.

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Redecorations finally done, back to work

Domestic post alert! 😉 I know some people reading this wanted to see how the renovations to our lounge & dining room finally turned out, as (among other things) we got the 1930’s oak parquet floor repaired and refinished, so here are the final shots. Turned out pretty well in the end, and although it burned through a fair amount of cash it would have been a lot more had we not had help from family & friends, so thanks to them.

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5 years on

It’s amazing how vividly you can remember the day of a single event, even when you had no direct connection with it. I think 9/11 will forever be defined for many people by what they were doing when they first heard about it - the typical ‘Do you remember where you were when…’ scenario, and people they knew who were more directly affected. I remember quite vividly - for me it was around lunch time, and I was working with an Irish friend whose girlfriend’s sister worked in one of the towers, I forget which.

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A break, of sorts

I’m taking a break right now, which is why my quotient of inane ramblings has decreased at faster rate than the national average, both here and via all other electronic channels. We hadn’t arranged a ‘proper’ holiday this year, which was down to a number of uncertainty factors running the gamut of work, Ogre, and home improvements - we almost booked something a few times, but then something else came up - repairs needing doing, opportunity to go to Siggraph, work deadlines changing, etc etc.

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Voo2do, Tadalist, mxGraph and tasks

I use a fair amount of scrap paper. It’s no secret that I like it to brainstorm on, write todo notes, message myself if I wake up in the middle of the night suddenly and inexplicably knowing what that bug I was bashing my head against into the early hours was caused by, making paper planes, that kind of thing. For most of these things, I don’t think I could use an electronic replacement.

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XSI / OGRE Training, threading, gaming

You might have seen this on the OGRE forums, but Digital-Tutors has released a new DVD which covers using XSI to create game characters, using OGRE as the target engine. It’s on their front page right now in fact, nice banner. I’ve never actually used one of their DVDs before, but they had a pretty big presence at Siggraph when I was there, and were running a whole load of XSI tutorials over at the Softimage booth, which I You might have seen this on the OGRE forums, but Digital-Tutors has released a new DVD which covers using XSI to create game characters, using OGRE as the target engine.

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Sand-a-floor?

Somehow I don’t think the Karate Kid would have done quite so well at the end if he’d used his initiative and used a power sander instead of following the teachings of a wise old Okinawan gentleman. Still, it’s clearly a lot faster when it comes to getting the job done, as demonstrated by the latest pictures of our lounge. We’ve had people round repairing, filling and sanding, and the lounge floor is now starting to look pretty good.

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Lego Star Wars 2 trailer & lamenting cultural blandness in games

I don’t know how many of you have already seen this, but it had me grinning: Lego Star Wars 2 Trailer. Lego Star Wars was a charming little game that didn’t take itself seriously, poked fun out of Star Wars and kept you chuckling at the in-jokes. The sequel is based on the original trilogy, which of course is from when Star Wars was actually good, and not a hammily-acted, attrociously scripted, Jar-Jar Binks infested shambles that Episodes I-III would unfortunately become.

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Cheapskates and corpses

I’ve mentioned this before on my blog, but there was a time when I used to spend ages reading game previews, and would wait with bated breath for a single game to come out and play it as soon as it was available. These days, that rarely happens - I have so little time for playing games that I’m finding I’m picking up 2 or 3 year old games from Internet bargin bins more often than not, and I’m quite enjoying it.

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