With everything that’s going on today, I’m very glad I got home when I did. Looks like air travel in the UK will be a bit of a nightmare for the immediate future… Not being able to take anything as hand luggage - I wonder how many insurance claims for damaged laptops will ensue in the upcoming weeks? 😕
I’m home, and recuperating from sleep deprivation and jetlag. I got the overnight flight back to Heathrow on Saturday evening, which meant only a couple of hours of broken sleep on the plane and a little on the bus to Gatwick where my connecting flight back to Guernsey left from. I operated on Starbucks ‘extra shot of expresso’ options for much of the intervening time, but needless to say I crashed out when I got home.
So, the Ogre BOF at Siggraph went pretty well - around 30 people turned up despite the fact that Siggraph had misprinted ‘OGRE’ as ‘ORGE’ in the little schedule booklet they give you (they got it right everywhere else, so I don’t know what that’s about). I did a quick talk about where OGRE is now (Dagon), and what’s upcoming in Eihort, along with letting people know about Greg’s upcoming book and showing off a few screenshots from recent projects in the showcase forum.
Ok, so I’ve uploaded a bunch of new photos from Siggraph. The main public show is open now too, so I had a browse around that. Nothing that stunning to be honest, at least very little I hadn’t seen already, but it was fun to at least visit all the booths like Pixar, Lucasfilm, Softimage, nVidia etc. Also good to see Blender on the show floor, they were sharing a booth with Gnome and were doing demos of Blender and Inkscape and a few other graphical tools.
Well, I’m pretty damn jet-lagged but I’m here at least. I’ve uploaded a few early pictures, most interestingly from the experimental art section which is just plain bonkers. Robotic teddy bears, virtual fish, hologaphic displays (I liked that one a lot, but a photo wouldn’t do it justice), virtual video walls, it’s all there. So far it’s been a bit of a mixture - I dropped in on the Blender BOF briefly and met Ton for the first time - I wouldn’t exactly class myself as a Blender user yet (I’ve barely touched it) but since I had a little time to kill I decided to go along and say well done on behalf of all the people in the Ogre community who use it.
So, this is the last weekend before I go to Siggraph, and it’s a busy one. I have no fewer than 5 (count ‘em) chapters on my reviewing plate right now, all 2nd or 3rd drafts so not so time consuming as a fresh chapter but it’s a fair bit of time out of my schedule. Tomorrow, I plan to do a new maintenance release for Dagon, 1.2.2. I also added support for binding non-standard vertex attributes in GL (ARB and GLSL) to Eihort yesterday, and beefed up support for the tangent and binormal semantics in our toolset.
I had a go at Blender again tonight, since I’m taking the laptop away and would like a modelling tool to play with on it. XSI would normally be my first choice, but it requires carrying around a dongle that I’d prefer not to lose whilst on my travels. Plus, Blender is a little easier on the system requirements, and I keep meaning to learn it anyway. The user interface wasn’t quite as daunting as I remember, still a little bonkers but workable if you twist your brain into its shape.
There’s unlikely to be much coding done this weekend since both my wife and I have birthdays 😀I fixed a couple more bugs and did a Dagon -> Eihort merge last night but that’s probably all I’ll have time for until next week now. I’m part way through some threaded loading enhancements but that’s going to need some more time to mature before it’s totally ready, and I also have to brush up a little more on Collada, since I’ll be demoing Ogre at the Sony/Collada Birds of a Feather at Siggraph in just over a couple of weeks.
Well, yesterday I had an utterly unsporting stomach bug of some sort that took me out for 12 hours. I basically stayed at home all day and didn’t feel up to anything (no, not even my new glossy DS Lite) except a little reading and TV. I even found myself watching the Bloomberg channel at one point without realising, my eyes glazed over, absorbing financial information at some subconscious level in my sickly stupor.
… in a roundabout way 😀 I always expected the outcome of the OpenDocument vs Office ‘Open’ XML (the quotes are mine ;)) to be that Microsoft would add limited OpenDocument support to Office 2007 - enough to claim the bullet point, but basically the minimum possible interoperability to claim that feature. But, they’ve pleasantly surprised me. Instead they’ve given the project to 3rd parties (allowing them, I note, to stick to their original pledge of not supporting OpenDocument in Office itself whilst still making sure it gets done), but most interestingly the project will be open source, under a BSD license, and will get some level of resourcing from Microsoft, presumably in the form of both some cash and advice.