I’ve had the HAG Capisco for a little over two weeks now, which is not really long enough to give a definitive verdict, but it is just about long enough to give some initial impressions of it. Let’s get something out of the way right off the bat - this is not an instantly comfortable chair. It’s most definitely not the kind of chair you can buy, plonk yourself into and be immediately at ease - far from it.

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I picked up Street Fighter 4 a few days late and following a very brief go at 2-player with some friends on Monday, I managed to sit down for a couple of hours last night to try the single player game. As context, I was a huge fan of Street Fighter 2 (and the ‘Turbo’ version) on the SNES 15+ years ago now, completed it with every character and had regular matches with friends.

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While I still consider a mobile phone to be an essential accessory to modern life, I hadn’t jumped on the smartphone bandwagon yet, for many reasons. Since I work from home most of the time, my need for a mobile is limited to when I’m out, and on occasional business trips and holidays. While I’d quite like an iPhone, I really can’t justify the price, particularly since over here we get totally ripped off on them (£500 handset-only price for the paltry 8Gb version, imported & unlocked since we don’t have O2 over here - and come on, O2 do the same thing for £350).

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I recently took my electric guitar into our local shop to get it adjusted by the resident luthiers, since I’d noticed lately that it was tending to go sharp on higher frets even when tuned correctly. At first, I wasn’t sure if it was just me, since learning for a year on an acoustic meant I often tended to use too much force on the fretboard of the electric and introduced accidental bending (since the string gauges on the electric are lighter, and steel rather than bronze).

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I’ve been neglecting my blogging duties of late, not because I don’t have anything to say (it takes strong gaffer tape to achieve that particular result), but I just seem to be juggling a lot of stuff at once right now and there’s always something else to be doing. This post is therefore for those who have been missing my particular brand of opinionated rambling. 😉 I recently watched Dave Gorman’s America Unchained.

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Keeping web software up to date is a pain, but failure to do it can result in significant ramifications. Some bits of software are easier to keep up to date than others, but one thing I never like doing is using web-based upgraders. They may be convenient, but for a start they require that you give the web server far more file permissions than any sane person would want to during the upgrade process, plus the fact that any kind of ‘black box’ upgrade makes me nervous.

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Valve are awesome. They’ve made a string of excellent games, many of them including elements that have significantly progressed the medium, like the Half-Life series’ in-game storytelling, Team Fortresses class systems, Portal’s FPS without guns and Left 4 Dead’s reinvention of the co-operative gameplay experience (yes, I know some of these became Valve when they absorbed other teams, but they had the vision to nurture and promote them). Then there’s the fact that they’re almost single-handedly helping to keep PC gaming relevant in the modern world with Steam.

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Important: the subject matter and parties involved with this legal issue are deliberately not mentioned here; if you are aware of their identities, I ask you not to mention them publicly here in comments, or anywhere else. As some of you are already aware, over the last few months there has been an ongoing legal issue with a 3rd party having allegedly used OGRE code without respecting the license conditions. I hate getting involved in legal disputes, there are so many more useful things to do with time, money, and emotional energy, but nevertheless as custodian of OGRE it falls to me and my company to take charge of situations like this, however reluctantly.

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My new chair arrived today, packed into a surprisingly small box thanks to the marvels of German engineering (or something). A deft bit of allen key action later, and it was ready to go. Initial impressions are that it’s going to take some getting used to. The gas lift does indeed go high enough to use with a standing height desk, and it’s very solidly built and very stable, which is good when you’re perched that high.

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Obviously I’ve been doing a lot of web work this week, getting ogre3d.org back to how I want it. In a lot of cases that’s meant changing the software wholesale - something you really don’t want to be rushed into, but in this case I had no choice. It’s been one of those weeks where I feel like I’m desperately doing a headlong sprint, only to run into an invisible brick wall two feet from the finish line.

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