I like Eclipse a lot. As many of you know, I’ve developed business software for just as long as I’ve been doing graphics software (and learned a lot from both worlds), and through that I’ve used Eclipse in various forms over a number of years - it’s really quite incredible how far it’s come in that time. If you discount the language dimension (Visual Studio is still my preferred C++ development environment) Eclipse is easily my favourite IDE to use - although in practice you have to be a Java developer to really get the best out of it.
I don’t have as much time with it as I’d like, but over the last six months or so I’ve grown to like OS X. It’s slick, easy to use and generally just gets out of my way, and I keep finding neat little tricks I don’t expect (like dragging the icon on the title bar of the current window to create a shortcut to the document you’re viewing - nice).
A lot of people have been getting their panties in a bunch over the last 24 hours because of the Beta 5 drop of Google Toolbar - which can now present a custom 404 page to its users, which contains a Google search button. My reaction was ‘so what?’, but it appears that the typical Internet misinformation train had already kicked in and people are claiming it’s an evil act that is deliberately set up to harvest people away from websites to ad-driven pages, and that webmasters are powerless to stop it.
Yesterday’s Ubuntu install didn’t exactly go entirely to plan, but today I spent a little time trying to resolve things. My overall approach to this is to try to use the most user-friendly tools available first before starting to hack on the command-line - as a fan of running Linux servers which don’t even have an X server running this might seem odd, but I really want to know how well Ubuntu does as a user-facing OS while I’m doing this.
I haven’t had a lot of time to play with much lately, but while I processed some OGRE patches (ie during the times I was waiting for builds) this morning I finally got around to installing the latest Ubuntu 7.10 (Gutsy Gibbon) on my new test box. It already has XP and Vista on it, so it’s getting quite cosy in there, but since the box is only for testing I can afford to burn a fair amount of space on OS overhead.
Burnout Paradise has polarised opinion in gamers, to an extent that perhaps only gamers can be polarised (well, religeous zealots too, but they don’t quite have as many online forums yet), driving a steel-tipped wedge between the people who are quite happy to go with the flow of the alternative direction Criterion took with this instalment, and those who consider it to be a defilement of a gaming icon, equivalent to ram-raiding a convent and doing donuts in the nearest cloister.
In the last week or so, the amount of comment spam being fired at this blog has been getting out of hand - it’s now averaging at about 100 every hour (or one every 36 seconds). Askimet does a pretty good job and automatically junks all but about 2% of these, but the remainder end up in my manual moderation queue and are starting to get really annoying (25 in the last 10 hours).
Oh, it’s just too ironic. For so many years over-enthusiastic console fanboys have been lambasting the PC as a gaming device with arguments such as: You have to patch them all the time The install process takes too long, I want to just play Now of course, both are starting to happen on consoles, with the latest spat being over Devil May Cry 4’s 20-minute install process on PS3 as it installs it on the hard drive to speed up loading times.
I just saw an interview with Servan Keondjian of Qube Software about their latest game middleware offering: “If there’s one thing they [developers] hate it’s being constrained and closed in, to have to use somebody else’s solutions - so we wanted to fix all of those issues, and we’re only talking about it now that we believe we have fixed them.” In contrast to existing game engines, Q has been likened to a set of Lego bricks, with which it’s possible to build almost anything and tailor it to specific needs.