Orcas-trated?

MS have been talking more about Orcas lately, the codename for what will become Visual Studio 2007. Of course they’re doing what MS does best of late, which is talking up the virtue of a product that hasn’t been released yet (they have quite a few of those). Personally I just wish they’d concentrate on releasing a bloody service pack for Visual Studio 2005 before they think about the next generation.

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My new Ogre business cards arrived today, and all glossy and strokable they are too. They’ll form a part of the OGRE publicity offensive (or is that offensive publicity?) at Siggraph at the end of next month. I figure if the distribution of propaganda worked for the Americans in Afghanistan and Iraq, then it can work for us too. It did work, right? 😉 My work on DXT decompression is done, and our use of DevIL has now ceased in Eihort.

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Yesterday saw the release of the DS Lite in the UK (ok, and the US too ;)), and I dutifully purchased one on release day. It’s not for me, though, it’s for my wife. 😀I’ve owned my DS for a year now and love it, but my time is so limited that over the last 12 months I reckon the split between me and my wife using the machine to be 20/80 at least.

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Linux Format review

It was pointed out to me in the forum that the UK edition of Linux Format had a review of Ogre in it this month, so I grabbed a copy for posterity yesterday. There have been several reviews of Ogre in European magazines over the last couple of years, but I think this is the first full review in a UK magazine (we got a box-out mention in Game Developer a few months back though 😀) .

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SW:KOTR

A you might remember from one of my blog entries a week or so ago, I picked up a copy of Star Wars: Knights of the Old Republic from a virtual bargain bin recently. I know, this game is 3 years old now, but I always regretted not playing it at the time and never got around to it, so I’m finally catching up. Plus, the days when I would only pick up a game that had just been released are long gone - that’s a luxury I had in my youth when I could play all the games I wanted to, when I wanted to, but no longer - there are much more useful things to be doing.

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New stuff from Deck13

Following up Dan’s comment on the last blog posting about the Ankh sequel / expansion, I popped over to Deck13’s site and saw that at E3 they also revealed their next title, Jack Keane, due in Q1 2007. It sounds like a toungue-in-cheek Indiana Jones / Monkey Island fusion with the same quirky / colourful art style that was used in Ankh. It’s good to get a peek into what they’re up to over at Deck13 now, there’s a preview on the Adventure Gamers site.

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MobyGames rapsheet

I just realised I have a rapsheet at MobyGames site now. So does OGRE in fact. It’s all come about through the release of Ankh 😀(and wow - there are even more awards than the last I went to the Ankh website, well done chaps) I was pretty chuffed about that. I know it’s not a big deal to people who have been in the game industry for a while, but it’s a watershed for me.

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If you’re an XP user, you may have been as cynical as me when you got the ‘Windows Genuine Advantage’ update notification recently. MS are ‘selling’ it with their own personal brand of laughably infeasible rhetoric, as a way for customers to ‘be satisfied that they are running genuine software’, and ‘be happy they got what they paid for’. Now, I’ll give you a second to compose yourself because I’m sure you’re crying with laughter right now.

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So, I’m all organised now and have booked my flights, accommodation and place at Siggraph 2006. That’s fleshed out the credit card by a scary amount 😕 I’ve also requested meeting space for an hour for an OGRE Birds of a Feather session, hopefully that will be allocated. I spent quite a bit of time planning what I was interested in to decide whether I could really justify the full pass and how I might fit things in.

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A bit of a busy day, for starters we managed to get the first maintenance release out for Dagon, which is mostly painless since the procedure is well tested by now. Most of the time goes into documentation and last minute verification of tests. I also had a couple of chapters of the upcoming Ogre book through for final review; not too bad though since it’s only technical errors the second time through, no stylistic suggestions allowed 😉

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