I could hug Harmonix. They have lived up to their original promise to providing a large, ever-expanding and varied collection of tracks on Rock Band with the kind of fervour that I think even fans have been surprised by. Apart from a couple of odd cases (Lego Rock Band and Beatles: Rock Band – the former puzzling, the latter due to brand management insistence that The Beatles should be revered as gods and can’t be seen mixing with peasants) Harmonix have avoided fragmenting the content available as much as possible and the result is a lot of people who have no reason to buy another music game; in fact there’s a positive incentive not to. It makes games that don’t try to integrate their content look a bit backward – it’s like being forced to use a portable CD player when you’ve been used to having everything immediately available on your iPod – inconvenient and horribly outdated.
So with the release of the Queen Pack today we passed the 300 track mark on Rock Band (307 in fact), which is both awesome and a little scary. That’s not even a third of the current content available, and it’s likely to go up once the Rock Band Network comes online. Will we ever stop? Well, we never stop stuffing new tracks in our iPods, so I don’t see why we would stop buying Rock Band tracks for the forseeable future either.
In related news, corporalgregg, the best source for full-band HD previews of tracks got his account suspended again (he thinks by Activision because he posted a GH video with Kurt Cobain in it) so has opened another one. Still the best place to go to review new RB tracks you’re thinking of buying IMO, but it’s a shame all that history has been lost. Thanks, big corporate bully.
This week’s Rock Band DLC has gone
Well, Harmonix
For some reason I was suddenly curious as to how much money I’d spent since last December on digital content for the 360, such as XBox Live Arcade titles and more recently Rock Band DLC. Of course you buy things in Microsoft Points on the 360, which like Wii Points and Disney Dollars are designed precisely to disguise how much money you’re actually spending. The PSN has my respect in this regard for taking the brave step of actually pricing things in units of real money. Quite why Microsoft and Nintendo chose to go against the precendent set by every other marketplace in the developed world (except Disneyland, but that’s intentionally ‘wacky’) I’m not sure – I doubt we’d take most high street retailers very seriously if they required us to buy things in ‘Starbucks Bucks’ or ‘HMV Quatloos’.