So, Eurogamer has posted the results of their reader survey on the best games of 2008. I don’t really ‘do’ lists, since I consider the process of attempting to place a definitive order on an array of essentially different experiences as futile as putting sparkly costumes on mice and expecting a rendition of Strictly Come Dancing to naturally ensue. Nevertheless, the list did serve to remind me that we’ve been quite spoiled for games in 2008 again.
I’ve just released a report summarising the results of the OGRE 2008 User Survey. Thanks to everyone who participated, we did in fact break the 1,000 responses mark which was my goal when I decided to run the survey, I think that’s a statistically respectable number to draw conclusions from. I intend to give copies of this report to hardware and software companies I need to blag a bit of assistance from, so I think this will do the job.
I’ve copied this message from ogre3d.org just in case there are those that track my blog more often than the main site: 2008 OGRE User Survey One of the questions I always get asked when talking to other people in the industry is ‘How many people are using OGRE then?’. Compared to regular closed-source software where people can’t use it unless they pay, it’s hard for us to answer this question accurately, apart from pointing at download statistics (approximate 40,000 per month, if you were wondering).