Wiimote head-tracking Ogre game

· by Steve · Read in about 1 min · (168 Words)

I posted about Johnny Lee’s Wiimote head-tracking demos early this year, and everyone said how much they’d love to play a game that included that kind of control system. Well, students at Qantm College in Brisbane, Australia have done it with Ogre. “State of Rage” is an on-rails shooter with multiple Wiimotes to perform head tracking and gun aiming. This video is from a non-final version before they added ragdolls and a few other features. Still, I think the result is very cool, particularly the way the head tracking works:

Qantm are regular users of Ogre for their projects - they’ve been using it for the last 5 years now, and have an uncanny habit of winning the Indie Awards at Game Connect Asia Pacific, 4 times out of the last 5 years in fact. We’re rather proud of them đŸ˜€State of Rage wasn’t actually the winner - that accolade went to one of the other projects, “Debug”. You can read more about them in the Ogre forum.