It’s precisely 10 years to the day that I registered OGRE on Sourceforge, so in some ways, today could be considered to be OGRE’s 10th birthday. From most other people’s perspective that won’t come until next year though, since I only made the first public release to CVS in May 2001, over a year later, which really kicked the whole thing off. The delay was down to me not really being able to start work in earnest until late 2000 because of a course of study I was on at the time, but I already knew in February 2000 what I wanted to do, it would just be a few months before I could start to realise it.
So OGRE, like the Queen, has two birthdays - a public and a private one 😀I should start planning something for the official public 10th birthday next year, but this anniversary is an important personal one for me, since it represents my mental commitment to the project, the original kernel of the idea, so to speak.
It’s pretty mind-boggling to think it’s been this long, actually. I have more (ok, considerably more) grey in my hair than I had when I started, along with a ‘proper’ beard instead of that half-hearted goatee business - and the project has matured with me. OGRE has gone from an experimental project for personal fun, to a pretty well recognised name in open source real-time rendering with a global team, underpinning a surprising amount of production software across all sorts of sectors; games, public interactives, architecture, simulation, science, advertising, training, hardware devices, and more.
I haven’t even tried to tally up the amount of time I’ve spent on OGRE in the last 10 years, I’m sure it’s a scary number of man-years. Totally worth it though.