Looks like I could be getting my wish and Rock band 2 will be out in the UK before the end of the year: Yep, that’s a UK official Microsoft ad saying it, so I think that’s pretty certain (for 360 at least). So it’s November - unsurprisingly the very time that GH:WT comes out - makes sense. Woohoo - looks like we can look forward to having 500 tracks to choose from this side of the pond too, instead of a just the measly 400 (!
A few people asked for an OgreSpeedTree video with more varied scenes, and I’ve now uploaded one to the OgreSpeedTree section of the Torus Knot site. Just scroll down below the screenshots if you want to view the video. I have a higher resolution & better quality version (this one is H.264 at 1Kb/s) but I’ve kept this one small for now to keep my bandwidth under control. Places like Vimeo don’t allow commercial advertising, and while before I could get away with claiming it was just in-development test output shared with enthusiasts only, this is really an advertisement video so I’m hosting it myself.
I blogged a few months ago about my concern regarding the precedents being set by the Northern Rock and Bear Stearns debacles - that investment bankers and city executives can take outrageous risks, bag huge bonuses and get into a situation that for the sake of the economy, the government has to step in and sort it out. If only that had been the end of it; I don’t think anyone really thought it was, but since then things have really gone south.
I just watched the Little Big Planet beta video that VG247 posted, and I have to say well done to Media Molecule for creating a game with a definite British feel to it (as well as it still looking damn interesting). I complained a while back about the overt Americanisation in so much of the output of British studios in recent years, losing a lot of the regional quirkiness that I think enhances content from any country, so I’m glad to see the spirit is not dead.
It’s an eternal truth that no matter how much hard drive space you have, you always manage to fill it with something. In my case, it’s mostly tools, SDKs and most importantly build environments. I have to maintain at least 3 active development copies of OGRE at any one time (the previous stable branch, the current stable branch and the development branch), plus clean build environments for at least 3 compilers in order to do releases.
For some reason I was suddenly curious as to how much money I’d spent since last December on digital content for the 360, such as XBox Live Arcade titles and more recently Rock Band DLC. Of course you buy things in Microsoft Points on the 360, which like Wii Points and Disney Dollars are designed precisely to disguise how much money you’re actually spending. The PSN has my respect in this regard for taking the brave step of actually pricing things in units of real money.
Finally! I’d already had She Bangs the Drums in GH3, but it’s not one of the Roses’ best tracks and the GH3 implementation was, typically, not that much fun. There’s a small handful of tracks on Guitar Hero : World Tour that I would like to see in Rock Band, and one was Love Spreads by The Stone Roses. Luckily next week’s Rock Band DLC includes this track, so that’s one crossed off my list.
I don’t watch a huge number of films, but I do enjoy watching them occasionally and I’ve been using LoveFilm for the last couple of months after a friend recommended it. It’s especially good for catching up on films you didn’t have time to see when they came out. This week we had Super Size Me through the letter box, which another friend had recommended to me a while back.
I’ve been crazily busy lately trying to get OgreSpeedTree to a fit state for a 1.0 release alongside other projects (such as Ogre of course), so I can really start promoting it. Being the kind of person I am, I find it hard to stop tinkering and perfecting and I can’t let something go out the door without being totally happy with it. The screenshots and videos so far have been good I think, but I’ve been polishing away and making it all just that bit better, and one element of that has been some additional optimisation.
I don’t know if they’re actually airing these adverts Stateside, or whether they’re a web-only phenomenon for the moment, but Penny Arcade drew my attention to them today. Colour me unimpressed. If the intention was to shake off Vista’s sales blues, or to generally ‘connect’ with the wider consumer in a way that Apple does so well but Microsoft almost never does, but I’d have to classify this effort as a failure of sizable proportions.