I started to get a bit of a sore throat yesterday afternoon - no problem I thought, sucking a throat lozenge while I got on with things. By the evening though, it felt like I’d been eating nothing but sherbert and vinegar all day and had developed a really nasty full-on cold. Sleeping was really hard and I still feel seriously rough today, so despite having plenty of work to do I think I’ll have to accept I’m not going to be very productive today.
I’m just catching up with the news of a day or so ago, so feel free to yawn and comment on how slow I am on the uptake 😀I don’t particularly watch the phone market that closely, because I own a fairly simple phone right now, but I’ve been intrigued like most people about the fact that Google paid a lot of money to secure a segment of the newly available section of the wireless spectrum from the FCC, and had been testing all kinds of phone tech.
TheEasyCompany have been posting more pictures of MOTORM4X (offroad driving game using OGRE) and they just posted their first couple of videos. They look great - here are the bandwidth-friendly but low-quality YouTube versions: Now, really you want to watch the high-res versions from their site, because they look gorgeous and really show off the great attention to detail. And don’t get freaked out by how fast the trees are blowing in some bits, if you look closely you’ll see a ‘FF >>’ icon at the bottom which indicates time is being accelerated, which they’re doing to demonstrate the changing weather effects (which you can’t see very well at crappy YouTube resolution).
Yay, we’ve been waiting for this - the beta of Cg 2.0 is now publicly available to all. I’ll be updating the OGRE dependencies downloads later on today to include it for the purposes of future releases. It’s important because in OGRE we skipped the last major Cg update (v1.5) because of a loop unrolling bug (the compiler would hang) that would strike people using SM1 vertex shaders for things like skinning.
I drink less coffee (and Red Bull) now than I used to, owing to the fact that I no longer pull the 70+ hour weeks which used to be par for the course for me, and on the whole I feel a lot better for it. It’s one of those things where you don’t really realise just how much you’re trashing your body until you stop and get a bit of balance back.
Well, if I thought the US Dollar was behaving on the economic stage like a big girls blouse before, I clearly underestimated its ability to plunder the depths of unmanliness. As of this morning the dollar has minced up to a shockingly effeminate GBP£1 == US$2.078 on the back of the US central bank dropping their interest rate again. Since a significant part of my income (and Ogre website ad funding) originates from the US, this of course is a royal pain in the ass.
ZeroPunctuation is always good, but this one had me choking on my tea. Pure class: Edit: seems like some people got a little upset about the political satire in this episode. Really, if you don’t like political satire, or you get defensive when sweeping and exaggerated generalisations are made about something you’re associated with (country, religeon, ethnic group) for the purposes of comedy, you really should stay away from edgier material and go watch some banal family-friendly sitcom instead.
I’m still not planning on finally deciding my HD console allegiance until the new year, on account of the fact that I’ll have a bunch of stuff to play in the run-up to xmas anyway, like Guitar Hero III, Mario Galaxy, the new Zelda on DS etc, plus the fact that we’re on holiday for 2 weeks in between now and then. However, I’m edging toward a conclusion that there’s really only one console-exclusive that really, really excites me, and that’s Mass Effect - on the 360.
Those of you who read this blog regularly will know that I’m pretty unimpressed with Vista, whether it’s the ham-fisted UAC implementation, the ‘burn resources for zero practical benefit’ attitude of Aero and the generally derivative nature of most of its enhancements. As an OS it rates very much in the ‘could do better’ camp, and when measured against a 5-year development cycle it edges into ‘what the bloody hell have you all been doing?
I think the games industry has just demonstrated the very depths to which it is willing to plummet in search of game ideas with Chegger’s Party Quiz. British people my age will have fond (if slightly garishly coloured) memories of Saturday SwapShop which Cheggers (aka Keith Chegwin) presented with Maggie Philbin and Noel Edmonds (before he became an annoying git, or maybe I was just more forgiving aged 8 ), and who can forget Cheggers Plays Pop?