Dead Space
Dead Spaceteaches you many things. Firstly, that large abandoned space ships are not the place to be if you have frayed nerves. They creak and make random clanks. Lights don’t work properly. Automated systems kick in and scare the bejesus out of you. When things are quiet, think Alien. I’ve heard that it gets less creepy and more combative later on, but I’m 4 hours in and it’s still very much in suspense mode, barring one ‘boss fight’ with a ‘Brute’.
It was my birthday last week (and my wife’s), and while I’ve been far too busy to have any time off (cue world’s smallest violin), I have managed to find a little time to play a few new games. I’m still deeply mired in Fallout 3 too, having invested 60 hours in it over the last 4 months with still loads to do - see, this is why I can’t handle more than one ‘big’ game a year anymore - and Gears and Rock Band are still regular staples, but there’s always room for variety.