NimbleBit, those cheeky purveyors of nimble bits, recently released a new teaser-style video of their Mario Kart-esque game ZeroGear (based on Ogre of course), which I thought I’d share with you in case you hadn’t already seen it on the forums. I think you’ll agree it’s looking very slick. 😀 They’re currently in beta and are looking to get a little more publicity as they line up for their next beta drop, so if you like what you see, be sure to spread the word!
Via CrispyGamer, Harmonix have confirmed what I pretty much suspected, that there will be no Rock Band 3 in 2009. I’m not surprised, they already have the Beatles game in the making for 2009, and unlike Activision, Harmonix aren’t in the business of spamming the world with as many rushed sequels as they can manage before the general public gets bored. To be honest, I don’t think there’s much they could do to improve Rock Band 2 anyway, it’s a highly polished game and DLC keeps it fresh (and to be honest, I have so many tracks that we already have almost too much choice when we play - not that it will stop me buying more).
I was a happy bunny in 2008, because it was the year when designing games specifically for co-op play finally entered mainstream thinking. Sure, games have had co-op modes for a while, but they’d usually been a bolt-on extra - at best you could add maybe one extra player who would be ‘along for the ride’; disposable, an afterthought. At worst, it might actually undermine the play experience, because the game wasn’t deliberately balanced for 2 players, or maybe you’d be limited to a small section of the content in co-op specific play modes.
Starting a brand new year with a rant post? Well, they do say to start as you mean to go on 😀 I’ve been a gamer for, rather disconcertingly, just about 30 years now. The first game I really remember playing was a Midway coin-op called ‘Blue Shark’, which used to sit just off the cafeteria of a butterfly farm / mini-golf establishment near my home, where we used to go for days out sometimes.
So, Eurogamer has posted the results of their reader survey on the best games of 2008. I don’t really ‘do’ lists, since I consider the process of attempting to place a definitive order on an array of essentially different experiences as futile as putting sparkly costumes on mice and expecting a rendition of Strictly Come Dancing to naturally ensue. Nevertheless, the list did serve to remind me that we’ve been quite spoiled for games in 2008 again.
This week’s Rock Band DLC has gone a little bit country, which induces me to grimace at horrible, horrible memories of when Shania Twain and Billy Ray Cyrus were on the radio every other day - thank goodness that particular fad has passed before I was forced to go all Van Gogh on myself. But still, music is personal after all, and if you want to listen to hokey tunes with madatory banjo solos, that’s your business.
Hmm, I really haven’t had a lot of time to blog lately, I seem to be playing catch-up with something or other whenever I’m at the keyboard (due in part, of course, to the fact that I’m at the keyboard less than I used to be). However, I thought I’d take a few minutes to share my opinion of Guitar Hero : World Tour now I’ve had a chance to play it 4-player at a friend’s place.
When Harmonix promised at E3 that 500 songs would be in Rock Band by the end of 2008, that seemed an awfully ambitious number. But over the past few months the DLC release schedule has been going nuts, including many full-album releases, such as the very welcome The Colour and the Shape, and the not so welcome (in our house anyway) Peace Sells… but Who’s Buying? . So it seems that 500 songs wasn’t so much of a challenge after all - as of right now, according to rockbandcontent.
I posted about Johnny Lee’s Wiimote head-tracking demos early this year, and everyone said how much they’d love to play a game that included that kind of control system. Well, students at Qantm College in Brisbane, Australia have done it with Ogre. “State of Rage” is an on-rails shooter with multiple Wiimotes to perform head tracking and gun aiming. This video is from a non-final version before they added ragdolls and a few other features.