So, my back has been getting slowly better over the last month since my hospitalisation experience; I occasionally have a small relapse, like just after I picked up my new guitar - you wouldn’t think that shifting a small practice amp would be a big deal, but I certainly felt it for the next few days - but overall steady improvement. Part of my rehab is to take more regular gentle exercise, and to mix up my routine a bit so I’m not hunched at the desk in ‘work posture’ for such long periods of time, which means, among other things, daily walks of a few miles, daily guitar practice and plenty more gaming time (hence more game-related posts on this blog).
Serious games are big these days. Whether it’s training firefighters, soldiers, plant operators or surgeons, the benefits of a simulated environment in which people can hone their real-world skills is widely recognised. Now, with the impending release of Left 4 Dead, we have the necessary training environment to prepare ourselves for the inevitable zombie apocalypse. You’ll be thanking those foresighted chaps at Valve in due time, mark my words. I just picked up the demo today - on PC, because if there’s one thing that’s going to increase the likelihood of the recently dead opening your skull and spreading your grey matter on water biscuits, it’s being limited to a fixed turning speed.