Gamedev

Engine choices

development gamedev

In my recent post A new journey I announced that I was moving into game development. Some people immediately followed up with questions about what engine I was intending to use, because developers 😉 Plot Twist! So let’s get this out of the way early: I won’t be using Ogre 😱 Hold your incredulity for a moment. 😀 The reason is not because Ogre isn’t great; since I retired, the team has been doing some amazing work.

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A new journey

I’ve thought about having a proper go at making games of my own for quite a while. There’s always been some reason why I’ve never quite gotten around to doing it seriously; all good reasons but when you line them up in serial, you suddenly realise a lot of time has passed. I’ve decided it’s time I stopped just thinking about it. As of today, I’m stepping down from most of my other responsibilities to dedicate serious time to making games.

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